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This page last modified by Jens-Arthur Leirbakk |
Here are a few of the characters and archetypes I've
created over the years. Yeah, you read that right - years. I've liked
Shadowrun pretty much all the time I've known about it, which would be
right after 2nd edition came out, and up to 3rd edition.
I'm still a bit unsure about 3rd edition. I didn't
think that very much was broken in 2nd edition - as compared to the infamous heavy
armor in 1st, for instance - and I don't think the differences between 2nd and
3rd warrants an entirely new edition. Oh well. Perhaps I'll be able to nail down
the decking rules better now.
Intruder |
Physical adept crossbow and intrusion specialist. 0 karma |
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Snow Owl |
Combat-oriented Owl shaman I once created, hoping to play him. 0 karma |
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Beau |
Ork rigger and sometime decker. Used to be a PC in a retired campaign. 63 karma |
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Iceman |
Physical magician and (semi-)retired assassin used as an NPC. Loads and loads of karma |
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Dead Shot |
Physical adept crossbow and intrusion specialist - variant of Intruder. 0 karma |
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Vendetta |
Psychotic Street Samurai with a multiple personality disorder. 44 karma |
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Walter |
A hermetic mage in love with Fire, Walter is the original hothead. 28 karma |
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Turing |
A deckmeister's deckmeister, Turing's real love is building decks, not using them. 14 karma |
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Dogo |
Elven mage and musician, Dogo runs to get samples for his music - and Nuyen. Built with SRComp. 0 karma |
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Hardball |
Former baseball pro turned to running when his magic manifested. 19 karma |
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Bubba Smith
long
short |
Street Samurai built with 'net enhancements. Long contains explanations. 85 karma |
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DeadBeat |
A big troll with an even bigger sword, Deadbeat is street samurai second to none. About 100 karma |
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Michael Chodosh |
Jumpy speed demon street samurai, Chodosh usually runs first and ask later. About 80 karma |
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