Ever played arkanoid/krakout/popcorn or other similar games?
Here is an internet-version that gives some of the same great feeling.
Made in java by Runar Holen June 2001.
(retouched once later to remove a bug)

How to play:

Click to start. Move your thingy with the arrow-keys and try to save the ball from dropping down from the screen. Shoot the ball with space. Kill all the blocks to advance to next level.

Powerups

When you hit a block, you may be lucky and get a powerup. It's a blue little thingy with letters on it which drops down, and if you take it with your thingy, things will happen. Here is a description of what can happen:
G - Glue. The ball will stick to you.
E - Extend. Extends your thingy a bit
S - Shrink. Shrinks your thingy a bit
B - Balls. You get twice the amount of balls
T - Time. The balls will speed down
P - Points. Just some extra points
W - Wall. You get a wall of protection
PI - Piercing. Your balls will pierce through blocks
SS - Super-Shrink. Beware this one
SE - Super-Extend. Your thingy gets quite large

Note that some poweups may disable others.

Level editor

You know what? I have just used many hours to make this game, so I decided that I won't make all the levels that such a game normally has. In fact I have only implemented 1 level so far. Instead I have implemented a level editor. The idea is, that when you have played the first level and want to play more, try making your own level! And if you make some good levels, send them to me at runholen@hotmail.com with the subject level, and I will look through your levels, and when I have enough levels I will implement them in the game! Please post commends and ideas of improvement to the same email-adress.

How to use the level editor

To begin using it, press F1
To add blocks, just click with your mouse where you want the block.
To remove blocks, just SHIFT-click with your mouse over a block.
To remove ALL blocks, press c.
To add powerups, press the assigned key:
g for glue, e for extend, s for shrink, b for balls, t for time, p for points, w for wall, i for piercing, z for supershrink, x for super-extend.
To decrease powerups, hold down SHIFT and press the key.
You will see the number of each powerups on the right of your screen.
The powerups will get randomly distributed among the blocks

To save a level, press F2 and store the level-info in a notepad or other text-editor for future use.
To load a level, press F3 and copy the level-info into the textfield and press ENTER.
To exit The level-editor press F1 again.

If you die you currently have to either load a level via the level-editor and F3 or restart the application with CTRL-reload (IE) or SHIFT-reload (Netscape)

Finally, my last words: Have fun! :-)