New Backgrounds for the Tien Tao Setting |
Mutant
Mutants are everywhere in the Tien Tao setting. Any being from a non-humanoid
race might be a mutant. Someone with unusual or unique characteristics may
also be called a mutant. A mutant character might have retractable talons - but
will not show other characteristics usually found in animal hybrids. A character
may have blades implanted in his forearms - and be termed a mutant. A character
might have large, vicious steel incisors - and be a mutant. Everything unusual
that doesn't necessarily mean a demon, elemental or animal hybrid will be a mutant.
Implanted weaponry is exactly like its normal counterparts, except that it cannot be truly disarmed (a successful Disarm merely penalizes the mutant by -2 to Speed next round). Any and all allowed Special Maneuvers that can be executed by a normal weapon of the implanted sort is allowed with the implanted weapon as well, except when prohibited by the Storyteller (such as maneuvers involving throwing the weapon and so on).
The inhuman build ability will provide with natural attacks based on its build - teeth will grant the Bite basic maneuver, claws will grant the Claw basic maneuver, a tail will grant the Tail Slap basic maneuver (and access to animal hybrid attacks that need a tail to function), wings will grant a limited flight or gliding capability (similar to that of winged bestial animal hybrids), and an extra pair of arms or legs will grant bonuses to Punch, Grab, Kick or Athletics, respectively.
Inhuman teeth cost 1 point, claws cost 1 point, a tail cost 2 points, and wings cost 3 points as does an extra pair of arms or legs.
A Mutant will be considered a freak even in polite society, though they aren't that uncommon in the Tien Tao setting. Nevertheless, a Mutant will have to pay extra to increase his Social attributes (Charisma, Manipulation, Appearance) - his ability is considered one greater when determining how many XP he will have to spend to increase the Social attribute by one point. Furthermore, a Mutant will have to forfeit one starting point in the Social attribute.