Word |
Part of the fearsome threesome, Word is usually found together with Stick and
Stone. Word is perhaps the more dangerous of them all, as he is not obviously
dangerous.
Word is a Kabaddi stylist, but prefers to keep his powers hidden. He is very
manipulative, and highly intelligent. Though unranked, he is very skilled, easily
the equal of a Rank 5 or Rank 6 Street Fighter.
A fairly small, black man from New Orleans, Word usually dresses Blues Brothers
style - that is, in a black suit, white shirt, black shoes and white tie. His
clothes are not of very good quality, however - he tends to go through quite
a lot of clothes because of his chosen occupation as muscle-for-hire. And
sometimes, just sometimes, they'll even take on wet work.
Word is the face man for Stick and Stone, and the one that the employers
contact. On the street, word is that Word is associated with organized crime
of some sort - but nothing substantial has been turned up.
In combat, Word will often wait until the last possible moment before unleashing
his Kabaddi powers, preferring that Stick and Stone tire the opponents before
he enters the fray.
Attributes | |||||
Strength | lll | Charisma | ll | Perception | lll |
Dexterity | llll | Manipulation | llll | Intelligence | lllll |
Stamina | llll | Appearance | ll | Wits | lllll |
Abilities | ||||||||||||||||||||||||||||||||||||||||||||||||
|
|
|
Backgrounds | |||
Backing (Organized Crime) | lll | Contacts (Organized Crime) | lll |
Resources | llll | Allies (Organized Crime) | lll |
Techniques | |||
Punch | lll | Kick | |
Block | llll | Grab | |
Athletics | llll | Focus | lllll |
Special Maneuvers | ||||
Maneuver | Spd | Dam | Move | Notes |
Punch Maneuvers | ||||
Jab | 6 | 5 | 4 | |
Strong Punch | 4 | 7 | 4 | |
Fierce Punch | 3 | 9 | 3 | |
Head Butt | 4 | 9 | 2 | |
Kick Maneuvers | ||||
Short Kick | ||||
Forward Kick | ||||
Roundhouse Kick | ||||
Block Maneuvers | ||||
Block | 8 | - | - | +4 Soak |
Energy Reflection | 5 | - | - | 1 Chi; reflects energy projectile |
Missile Reflection | 7 | - | 3 | Can reflect missiles on a Dex (6) roll |
Grab Maneuvers | ||||
Grab | ||||
Athletics Maneuvers | ||||
Jump | 7 | - | 4 | Aerial |
Movement | 7 | - | 7 | |
Focus Maneuvers | ||||
Chi Kung Healing | 4 | - | 3 | Up to 5 Chi to heal others |
Fireball | 3 | 12 | - | 1 Chi; Aerial opponent may dodge |
Flying Fireball | 3 | 12 | 4 | Aerial; 1 Chi 1 Willpower; LOS attack |
Ghost Form | 6 | - | 4 | 2 Chi first turn, 1 Chi subsequent rounds |
Improved Fireball | 4 | 14 | - | 1 Chi; opponent KD unless blocking; LOS attack |
Regeneration | 5 | - | - | Use up to 5 Chi per round for healing |
Weapon Maneuvers | ||||
Combos | |||||
Energy Reflection | to | Improved Fireball | to | Flying Fireball | dizzy |
Block | to | Head Butt | to | Improved Fireball | |
Jump | to | Improved Fireball | to | Improved Fireball | dizzy |
Other | ||
Chi | nnnnn nnnn | ooooo oooo |
Willpower | nnnnn n | ooooo o |
Health | nnnnn nnnnn nnnnn | ooooo ooooo ooooo |
Glory | ooooo ooooo ooooo ooooo |
Honor | noooo ooooo ooooo ooooo |
Standing | |||
Division | None | Rank | Unranked |
Wins | - | Losses | - |
Draws | - | KOs | - |
Fight Record | ||
Versus | Result | Notes |