The attribute minimums and maximums for the Nolisha
Nolisha
Attribute Dice
12D
Attribute Minimum/Maximum
Dexterity
2D/5D
Knowledge
1D/3D
Mechanical
1D/2D
Perception
2D/5D
Strength
2D/5D
Technical
1D/3D
Move
10/14
Size
1.1m-1.7m
Special Abilities:
Survivalists: Any Nolisha gets +1D in Survival at creation
only. Hardiness: Any Nolisha succeeding in a Difficult Strength:
Stamina check,
does not need a Breath Mask in a given Type II atmosphere, and any Nolisha
succeeding in a Very Difficult Strength: Stamina check, does not need
a Breath Mask in a given Type III atmosphere if the GM so allows. Tough: Any healing time for a Nolisha is half that of standard time.
In addition to this, a Nolisha will treat a Mortally Wounded result as
an Incapacitated result.
Vision: Nolisha have a natural eye-covering of a transparent,
keratin-like substance. They suffer no adverse effects from sandstorms
or similar conditions, nor does their vision blur underwater.
Story Factors:
Code of Honor: Many of the Nolisha have a code of honor which they
follow rigidly in all situations, and which they would be hard-pressed to
break. Interest in Unarmed Combat: A Nolisha will typically be interested in
any form of unarmed combat encountered, as they are rather dependent of their
fighting arts for their survival. Omnivorous: Nolisha have had to adjust to their desert world, and
in a desert one eats anything crossing one's path. As such, they
constantly evaluate things in terms of their edibility. Technologically primitive: May not have any dice in any
technological skill, i.e. Blaster, any Repair skill except Melee, and so on,
unless they have been exposed to high technology through some means or other.
Jens-Arthur
Leirbakk
leirbakk@pvv.ntnu.no