The attribute minimums and maximums for the Nolisha

Nolisha

 Attribute Dice  12D 
 Attribute Minimum/Maximum 
 Dexterity   2D/5D 
 Knowledge   1D/3D 
 Mechanical   1D/2D 
 Perception   2D/5D 
 Strength   2D/5D 
 Technical   1D/3D 
 Move   10/14 
 Size   1.1m-1.7m 

Special Abilities:

Survivalists: Any Nolisha gets +1D in Survival at creation only.
Hardiness: Any Nolisha succeeding in a Difficult Strength: Stamina check, does not need a Breath Mask in a given Type II atmosphere, and any Nolisha succeeding in a Very Difficult Strength: Stamina check, does not need a Breath Mask in a given Type III atmosphere if the GM so allows.
Tough: Any healing time for a Nolisha is half that of standard time. In addition to this, a Nolisha will treat a Mortally Wounded result as an Incapacitated result. Vision: Nolisha have a natural eye-covering of a transparent, keratin-like substance. They suffer no adverse effects from sandstorms or similar conditions, nor does their vision blur underwater.

Story Factors:

Code of Honor: Many of the Nolisha have a code of honor which they follow rigidly in all situations, and which they would be hard-pressed to break.
Interest in Unarmed Combat: A Nolisha will typically be interested in any form of unarmed combat encountered, as they are rather dependent of their fighting arts for their survival.
Omnivorous: Nolisha have had to adjust to their desert world, and in a desert one eats anything crossing one's path. As such, they constantly evaluate things in terms of their edibility.
Technologically primitive: May not have any dice in any technological skill, i.e. Blaster, any Repair skill except Melee, and so on, unless they have been exposed to high technology through some means or other.
Jens-Arthur Leirbakk
leirbakk@pvv.ntnu.no