|
In case you wondered, part of the background on the Shadowrun game is that the game's current time is the 'sixth world' or 'sixth age', according to the Mayan calendar. In every even-numbered cycle, there is Magic. In every odd-numbered cycle, there is not. Thus the Awakening of 2011 marked the rise of the sixth world - an age with magic. However, technology is also quite advanced in the sixth world, leading to a sometimes confusing society. The files found here are thoughts around the subject of how people might think, react - and live - in the sixth world. Furthermore, quite a few unique corporations are likely to arise in roughly the next half century - and perhaps a couple of them are included here.
|