TriClops
Introducing TriClops:
TriClops can be either a member of an alien race, a demon from an abyss, or a good player character with a little work.

TriClops has 3 eyes which can serve as focusing elements for laser discharges. He can also absorb light and stores its energy psionically. Because of his/its/their high energy metabolism, his body temperature is very high, ~120 F. As a result, discharging his laser in a high temperature enviroment could cause his body to overheat, and a general sensitivity to hot enviroments as well.

 cost char stat
  10   str  20
  12   dex  14
  26   con  23
   6  body  13
   3   int  13
   2   ego  11
       pre  10
  -2   com   6  (or lower)
   6    pd   4 +4rpd
   6    ed   5 +4red
  16   spd   4
       rec   9
 -13   end  20
 ____ stun  35
  72


  15  EC  Laser powers/Light absorption
  13  1) 2" Radius darkness vs sight, personal immunity, 0 end.
  15  2) Laser 'radar' (15 pts), visible light instead of sound or
         radio waves, 360 vision, discriminating or microscopic vision.
   7  3) 6d6 Energy Absorption, -1 light only, to end battery.
  10  4) 8rpd 12 red forcefield, dependant on darkness, 0 end
  15  5) 1d6 transfer vs light powers (+1/4), ranged, nonselective explosion
         (3 end)
   5  6) 4d6 Aid to light powers, decays at 5/minute, full phase, 1/2 dcv,
         x3 end  (9 end)

  27  Multipower, -1/2 full phase action, 1/2 dcv, x2 end, 60 reserve -1 1/4
   2  u 2d6 RKA AP, 0 range modifier, -1/4 no knockback  12 end
   2  u 12d6 EB                       -1/4, no knockback 12 end
   2  u 3d6 Flash, nonselective cone, x2 area or
   2  u 4d6 flash, cone explosion, nonselective, x2 area 0 range
   3  u Light Images -4 to roll, 0 range mod, x8 area, x25 range

   8 80 end reserve
   3 3 recovery
   3 5 rec dependant on strong light or darkness field being up
   2 5 rec, dependant on strong light _and_ darkness field.

   5 IR
   6 2 levels w/m.power
   3 speed reading
  10 eidetic memory
   4 +2 sight perception
   4 +6 range mod sight, costs end, 1/2 dcv, full phase to turn on.
   4 x1000 microscopic sight, same lims.

   Martial Arts
   3 M.Strike 6d6
   3 M.Throw 4d6 +v/5" d6
   4 Block

Totals
Char 72; EC,M.Power 132; Skills and senses 46 = 250

Disads
Susceptible to heat above 100 F, 3d6 stun, 1d6 body per 5 minutes
susc per phase if using multipower
x1 1/2 stun from heat/flame, x2 stun from heat NND's
distinctive looks, 120 F body temperature, 3 eyes
Michael Sandy
mehawk@reed.uucp
mehawk@reed.bitnet
Taken from the pages of Jens-Arthur Leirbakk