cost char stat In armor
str 10 33
12 dex 14
10 con 15 25
6 body 13
13 int 23
8 ego 14
10 pre 20
4 com 18
6 pd 8 21, 8 resistent
5 ed 8 17, 5 resistent
16 spd 4
rec 5 10
end 30 50
____ stun 26 39
90
6 Elemental Control, Granite armor(10), OIF, -1/4 real armor.
4 1) 2 levels Density Increase, 0 end , always on.
5 2) Life support, self contained, immune to heat/cold, disease, extra
Dimensional energies
5 3) 8 rpd, 5 red Armor
6 4) +10 con
5 5) +13 str, 0 end.
75 30 point VPP, elemental powers.
Typical powers:
6d6 Cold EB, 6d6 water blast vs pd, 2d6 RKA flame or electricity, Flight
Flight usable against others, cone explosion(wind blast), +10 def Armor,(earth)
Heatwave NND, 2d6 area effect, 5d5 HtH NND, electricity, 3d6 Ice entangle,
+10d6 HtH, only for shockwave when striking earth or rock. Area TK, flood.
Swimming, tunnelling, mold(transform) rock, darkness, flash vs sight and or
sound, healing: can heal only 1/2 the damage taken, ExtraDimensional Travel,
Alter Enviroment.
5 8 mental defense
4 +2 w/ego roll vs mental powers.
5 Discriminating smell
6 microscopic smell, good for tiny concentrations
10 Tracking scent
8 Detect Lie, ranged
3 PS Sculptor 14-
3 KS Toxins 14-
3 Paramedics 14-
3 Oratory 13-
Total:
90 char, 75 VPP, 31 EC, 50 Skills= 246 pts.
TerraGuard is a charismatic enviromental activist, incidentally from another
dimension. In his armor he can duke it out with the most evil of villains,
but isn't defenseless without it. His team roles are: Durable, People person,
sensor, versatile offense, special movements, and clean up.
Disad Ideas: Hunted, extradimensional villain, (he has Extra-D travel) DNPC, first friend on earth type, romantic Secret or Public ID, 3d6 Stun if in a polluted enviroment per minute. LA bad smog days would do this, gasoline fumes, toxic waste water etc...
Michael Sandy
mehawk@reed.uucp
mehawk@reed.bitnet