By J i m G e t t m a n (at) a o l . c o m
In a message dated 96-11-01 12:39:14 EST, I wrote: I''ll post Oolong and the
Dragon if asked. I was asked.
Oolong the Ancient (played by Jim Gettman)
Sex: M Hgt: 5'6" Wt: 180 Age: 30K
PP Disadvantages
20 Normal characteristics
10 Characteristics as age 60+
20 Honorable (PSY:common, total commitment)
15 Never hurries (PSY: common, irrational)
10 Loyal to dragonkind (PSY: uncommon, irrational)
5 Code of charity (PSY: uncommon)
10 Ancient oriental (DF: conceal with effort, noticed)
10 Secret ID: dragon
10 x1.5 from magic (VULN: common)
10 x2 from transformation (VULN: uncommon)
10 x1.5 from drain&transfer (VULN: group of uncommon)
5 Dependence: transformation herbs (common, 1d/5min.)
5 Accidental change to dragon when unconscious 8-
137 From dragon multiform
277 Total Points
PP Characteristic
-6 Dexterity 8
2 Speed 2 (6)
18 Intelligence 28
38 Ego 29
18 Presence 28
-1 Comeliness 8
-5 Strength 5
PD 1
Constitution 10
ED 2
10 Endurance 40
6 Recovery 6
-10 Body 5 (25)
Stun 13 (73)
PP Skills, Perks & Talent
13 3 Linguist; speaks: Dragon(native), 3 Mandarin@4, 3 Cantonese@4, 2
Japanese@3, 2 English@3
33 3 Scholar; INT skills(15-): anthropol., archeol., astron., biol.,
botany, chem., geography., history, literature, math, magic, myth/religion,
physics, Chinese culture, oriental culture
15 3 pt. PRE based skills(15-): acting, bribery, con-versation,
bluffing(persuasion), streetwise, trading
6 3 pt. INT based skills(15-): paramedic, PS-herbalist
4 +2 to dexterity contests
1 Respected elder
2 Contact: Chinese Tong, 11-
8 Apothecary (20 pt. base) Crusaders h.q. (20 pt. base)
3 Simulate death
1 Lightning calculator (OAF: abacus)
PP Powers
3 Immune to aging
3 Mental awareness
6 +2 perception
-2 -1 Running
6 11/6 Armor (OAF:cane-1, vs. personal attacks-.5, must perceive-.5, 14-
roll-.5, 14- burnout-.25)
16 -20 EC: Dragon powers (works only w/powers-.25) (WARNING! WARNING!
Rules violation in progress!)
10 40 +20 Body (powers work after normal death-.75)
10 40 +40 Stun (powers work after K.O.-75)
16 40 +4 Speed
33 67 MP (herbalist skill roll-.5, OIF:herbs-.5)
5 55 11d Mental Illusions
3 67u 18d Dispel (1 magic effect+.25)
3 67u 18d Dispel (1 physical effect+.25)
3 67u 18d Dispel (1 biological effect+.25)
2 62u 10d Suppress (1 magic effect+.25, 1 recov. 1 min. charge-.5,
accessible focus:puzzle box-.5)
2 62u 10d Suppress (1 physical effect+.25, 1 recov. 1 min. charge-.5,
accessible focus:locking rings-.5)
2 62u 10d Suppress (1 biological effect+.25, 1 recov. 1 min. charge-.5,
accessible focus:finger puzzle-.5)
3 35 10" Gliding (x32 non-combat) {+2}
2 35u 10" Teleport (x2 mass, x4 non-combat) {+1}
1 25u Invisible to mind scan, all sight
277 Total Points
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Oolong the Dragon
Sex: M Length: 12" Wt: 500lb Age: 30K
PP Disadvantages
25 Hunted by Shinyu (14-, more)
15 3d6 Unluck
20 Honorable (PSY: common, total commitment)
15 Code of charity to humans (PSY: common, irrational)
10 Shy/lacks confidence (PSY: common)
5 In a hurry (PSY: uncommon)
10 Ancient oriental dragon (DF: conceal with effort, noticed)
10 Secret ID: Oolong the ancient apothacary
10 x1.5 from magic (VULN: common)
10 x2 from transformation (VULN: uncommon)
10 x1.5 from drain&transfer (VULN: group of uncommon)
10 Unfamiliar with current dragonkind (PHY: Infreq., greatly)
100 Superhero
29 Experience
279 Total Points
PP Characteristic
-6 Dexterity 8
42 Speed 6
18 Intelligence 28
16 Ego 18
-2 Presence 8
-1 Comeliness 8
5 Strength 25
9 PD 12
Constitution 10
6 ED 8
20 Endurance 60
6 Recovery 6
6 Body 25 (COSTS EXTRA END 1/1 -2.5)
-2 Stun 73 (COSTS EXTRA END 1/5 -1)
PP Skills, Perks & Talents
9 3 Linguist; speaks: Dragon(native), 2 Mandarin@3, 2 Cantonese@3, 1
Japanese@2, English@2
33 3 Scholar; INT skills(15-): anthropol., archeol., astron., biol.,
botany, chem., geography, history, lit., math, magic, myth/religion, physics,
Chinese culture, oriental culture
6 3 pt. INT based skills(15-): paramedic, PS-herbalist
1 Lightning calculator (OAF: abacus)
PP Powers
3 Immune to aging
3 Mental awareness
6 +2 perception
17 Multiform 277pt human (6d6 side effect into dragon-.25, 1 turn @0 DCV
to change-1.5, herbalist roll-.5)
13 2 Growth (0 END+.5, persistent+.5, always on-.5)
10 12/8 Damage resistance
33 67 MP (herbalist skill roll-.5, OIF:herbs-.5)
5 55 11d Mental Illusions
3 67u 18d Dispel (1 magic effect+.25)
3 67u 18d Dispel (1 physical effect+.25)
3 67u 18d Dispel (1 biological effect+.25)
2 62u 10d Suppress (1 magic effect+.25, 1 recov. 1 min. charge-.5,
accessible focus:puzzle box-.5)
2 62u 10d Suppress (1 physical effect+.25, 1 recov. 1 min. charge-.5,
accessible focus:locking rings-.5)
2 62u 10d Suppress (1 biological effect+.25, 1 recov. 1 min. charge-.5,
accessible focus:finger puzzle-.5)
3 35 10" Gliding (x32 non-combat) {+2}
2 35u 10" Teleport (x2 mass, x4 non-combat) {+1}
1 25u Invisible to mind scan, all sight
277 Total Points
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Game Effect: Oolong attacks only with illusion, but has some magic devices
he can use to 'capture' (suppress) the essence anyone attacking him. He is
easily defeated by multiple attackers, but can dispel single attacks with an
aborted action. He runs a classic Chinatown Apothecary and Curio shop. This
base is a Variable Power Pool plot device that requires careful supervision
by the GM. His lack of urgency can frustrate players with immediate needs,
but he is easily motivated by charity and curiosity.
Favorite Tactics: As an ageless mortal Oolong thinks cowardice is a sign of
wisdom, thus he avoids physical combat. He never hurries and has defeated
many enemies by living to preside at their funerals. He uses his high PRE
and bluffing skill to bend combat timing to his favor. He uses his dispels
to thwart the attacks and powers of his enemies while using illusions to
attack, discourage and defeat them. If threatened by multiple attacks, or
when his human form is injured, Oolong retreats by turning invisible and
gliding away. He will feign death to avoid the real thing.
History: As a lesser and late born member of the great oriental wurms Oolong
learned to dislike and avoid his kin. He found their egos and greed to be
quite insufferable, and this made for little pleasure in the first 7000 years
of his life. Then the first humans migrated into the mountainous home of the
dragons.
The other wurms thought of man as a tasty morsel and failed to see the
threat posed by their modestly combined gifts of intelligence, stubbornness
and rapid breeding. Oolong quickly learned to like mankind, take human form
and infiltrate their emerging culture. In a seemingly short time, perhaps 2
millennia, the other dragons were gone. Oolong continues his secret study
and admiration of mankind.
Every 1 to 3 hundred years Oolong's reputation for long life and miraculous
herbal medicine creates a stir and he moves to a new region or country. He
stays within the Chinese culture, using its reverence for age and magic to
maintain comfortable respect while avoiding notoriety.
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Chinese Apothecary:
+20 base points, 2 BODY, 2 DEF, 8 hexes (4 hex store, 3 hex back room, 1
hex water closet, 8 hex private garden)
+20 DNPC (14-; normal; Xiang Li is 80 years old and somewhat frail, he is a
good clerk, great gardener and expert Mah-Jong player)
+13 Watched by Tong (as powerful, NCI, 14-, $10/week for protection)
-43 Variable Power Pool - Oriental Mystic Claptrap and Mumbo Jumbo (Like
the movie: Gremlins)
-10 21 point Pool Control Cost (between adventures-.5; OAF: must be
accompanied by a potion, notion or lotion-.5)
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(I grant specific permission for private use of this Champions* character,
and for replication in forms and forums where public access is free. I
reserve all rights to the characters name, story and other characters
represented therein, for commercial purposes. All other forms of use must be
requested in writing to JimGettman@aol.com or Jim Gettman, 4224 Griffin
Avenue, Los Angeles, CA, 90031-1631. * - a product of Hero Games. )