Character Name: Gravitar (James Cranston) 297 points OCV: 8 PD 23 ED 23 Levels: +2 w/TK +1 combat DCV: 8 rPD 10 rED 10 Defenses: 7pt. mental, FF, FW ECV: 3 Total 23 Total 23 Description: Gravitar wears a full body, dark grey costume with a metallic blue right glove, left boot, and an area from his left shoulder down the right leg. The costume also covers his head with a black T-shaped mask for the eyes and mouth. Out of costume, Cranston is 6' with light brown hair and blue eyes. 20 Str 10 Cost Skills/Talents/Perks: 23 Dex 39 ===================== 23 Con 26 4 Architecture 13- 10 Bod 0 1 Demolitions 8- 13 Int 3 3 Lock Picking 14- (uses TK as picks) 10 Ego 0 1 Security Systems 8- 15 Pre 5 0 PS: Drafting 8- 12 Com 1 13 PD 9 4 +2 levels w/TK 13 ED 8 8 +1 level w/combat 5 Spd 17 5 Wealthy 16 Rec 14 48 End 1 32 Stn 0 --------- ----- Total 133 26 Total Dex Roll: 14- Int Roll: 12- Per Roll: 12- Ego Roll: 11- Cost Powers: ======= 80 Multipower 80 pt. reserve - Gravity Control 6u 40 Str. telekinesis 4u +40 Str. 4m +10pd +10ed force field 6u 14pd 10ed force wall 8m 20" flight - 40" non-combat 3u missile defection - all attacks +5 to roll 7u 30 str. TK explosion 7 Active "Sonar", costs End (-1/2), only with TK (-1/2) 6 Regeneration 1 body/hr. 5 7pt. mental defense 2 Radio Listen & Transmit, OAF radio ----- 138 Total Bonus Disadvantages: ============== 15 Secret ID - James Cranston, architect 20 Hunted by Mob 11-, limited area 20 Hunted by Sentinels (aka Genocide) 8-, more powerful 10 Hunted by unknown 8- 20 Code vs. Killing 15 Overconfident 10 Unconcerned about property damage 5 Reputation: destroys things 8- 5 Registers as mutant 10 DNPC competant, 11- : Tracy Fields, SHIELD agent 20 x2 stun from all poisons/biological attacks 57 Experience ----- 196 Total
Once he had a good control over his powers, Cranston decided that it would be a shame to let such awesome abilities go to waste. His job and inheritance provided more than enough money to make crime unnecessary so he decided to see how he would fair against other super-types. In his first encounter he managed to soundly trounce a villain who was in the process of robbing a bank. Not only did Cranston get commended for stopping the robbery, but he had fun doing it - no matter that several cars were destroyed. He now sees superheroics as a competition between himself and the villains and is determined to play (and natuarally to win) as long as no one gets seriously hurt (a few bruises are just part of the game). He has recently taken to carrying a small radio to make sure he doesn't miss any of the action.
Cranston has a romance going with Tracy Fields, an undercover SHIELD agent. They each know of the others "extra-curricular" activities after having difficulties with strange occurances and long absences on both sides.
The active sonar power is actually a TK touch sense. It can not be heard by ultrasonic hearing but it does exert a noticible pressure (like a light touch) on any object scanned. Gravitar must have the multi- power set to the 40 str. TK slot to use this power but does not have to be using the TK itself.
"Nice maneuver! By the way do you know what's over your head?" CRUNCH!
As he hurriedly stripped, he suddenly felt that he was being watched. Slumped by a dumpster was a bum who had seen better days.
``What are you, some sort of pervert?'' Cranston snapped. ``Can't a guy change clothes without being stared at?'' The bum sheepishly got up and staggered out of the alley.
Damn, he thought, hope I get there before all the fun is over. He floated up to the roof, and glanced at the bank across the street. There was the sound of gun fire, and a guard came hurtling through the window, and tumbled across the pavement. Good! He was still in time!
The getaway car was waiting with its engine racing. Cranston concentrated and it floated into the air. The driver gunned it uselessly. Cranston waited for the robbers to emerge. A bluish glow surrounded his body.
Two hulking figures in body armor emerged from the bank. They scanned the street in panic, looking for their get-away car. ``Surrender! You tin cans may be able to take out bank guards, but you are out of your depth now!'' The figure on the left growled and leveled what appeared to be a blaster.
Cranston sighed theatrically. ``This will hurt you a whole lot more than it will hurt me.'' He fielded the incoming blast and reflected it back at the figure on the right. Missing narrowly, it struck an unknown target within the bank. ``Sorry about your put-away car. The driver couldn't stick around.''
Realizing that their blasts would be useless, the armored figures lumbered into the streets so as to pound Gravitar into pulp. `All right smart ass, what's this about the get-away car?''
Releasing it from his TK grasp, Cranston smiled. ``No, I think that it was a put-away car.'' The vehicle crashed on top of the two figures smashing them to the ground.
Gravitar does not tend to fight fair. He likes to create distractions with his TK then shift to Str and pound away. He also always looks for dangerous objects in the environment to throw people into.
Typical maneuvers:
Buddy system - Throw a grabbed villain into a henchman, doing damage to both of them.
Pull! - Use the explosion TK to lift a hard to hit opponent into the air and have a haymaker set for when they land (at 1/2 DCV).
Vader Grip - Grab with TK and crush into unconciousness and beyond.
Meteor - Grab a large, heavy object and fly a good distance above his opponent. Drop it and use TK to guide it in and increase its velocity. (Works best on villains who are distracted by other heroes or otherwise oblivious. :))
Gravitar can be used as a solo hero who shows up to pound villains and help in large disasters (he thinks regular crime is for the police to take care of). Another possibility is using his resources to found a hero group. In either case, the PC's should begin to distrust his motives and try to prevent excessive property damage. If used as a villain the only change is that he will attack the PCs if he feels the need for a new challenge. He will also cause much more property damage.