Designers Notes:
Elric VIII, 428th Emperor of Melnibone, is most certainly Michael
Moorcock's most famous creation. One of a number of Eternal Champions
(including Corum, Hawkmoon and Erekose and others), Elric is a doomed and
tragic figure.
Destined never to find true happiness due to his support for Chaos (while being a powerful agent for Law), Elric manages, in the course of six books, to destroy his race, kill his wife to be, slaughter a large number of innocent people (including his closest friend) and generally wreck havoc from one side of the world to the other.
Along the way, he battles monsters, duels sorcerers, and kills gods. Elric is not a person to be trifled with. And hey, how many fictional characters to you know that have rock songs written about them? ("Black Blade" - Blue Oyster Cult)
The version of Elric presented below is meant to represent our hero right after events in the book "Elric of Melnibone" and just previous to "Sailor on the Seas of Fate". Elric is still Emperor of Melnibone and has just gained possession of Stormbringer (his sword).
Description:
Elric is described as being very tall, and is most likely well over 6 feet
in height. He is an albino, with a thin build, long white hair, red eyes
and white skin. He usually dresses in what ever clothing he can afford,
although his tastes run towards more extravagant outfits. Elric is
usually dressed in armor of some sort, often a mail short or a breastplate
worn over his other clothing. Stormbringer is worn at his hip (see the
write up for Stormbringer for more on that...).
Powers Notes:
Elric's is physically weak, with out his drugs to sustain him he would be
unable to move. His split stats represent this. With the proper
application of drugs (and sorcery) he can function normally, but once
energy supplied by these drugs runs low, Elric tires rapidly, and is soon
rendered helpless.
Stormbringer provides Elric with some small amount of energy, but only if it's been feed souls recently. Early on Elric didn't draw the sword that often and still depended upon artificial means for his endurance and strength. Also, since the stories that cover Elric's career were written out of order, his physical prowess seems to come and go depending upon when the stories were created.
As the Emperor of Melnibone, Elric is a very powerful sorcerer, possibly the most powerful around. His sorcery is a slow process however, require complex incantations, total concentration and extensive casting times. Most of his spells involve summonings, usually of elemental beings or creatures belonging to the 'beast kings'.
Some sample spells: summoning Strassha, Lord of the Water Elementals; summoning Arioch, a Duke of Hell; summoning wind elementals to push his ship across the ocean; creating a mist to hide a pirate fleet; summoning a cloud of insects to devour foes; controlling spirits of water and fire in order to burn down a town; etc.
When summoning actual entities (such as Strassha) Elric can usually entice service through favors and pacts made between Melnibonean and the person in question. Elric's perk 'Emperor of Melnibone' should cover that without buying him a whole slew of Favors.
Elric is an experienced warrior. Tanglebones states that "Save one, there's no better swordsman in Melnibone." He also states: "I taught you all the skills - the art of the sword and poignard - the art o the bow - the art of the spear, both mounted and on foot."
Elric's physical disability has made him onto a very learned scholar. He has read extensively of his fathers libraries, and does his best to learn all he can about the world around him. His skills represent things demonstrated in the first book, or skills that can be presumed.
Disadvantages Notes:
Elric's features mark him as a Melnibonean. That, combined with his
albinoism make him a feared and hated man. Most people consider him to be
a white-faced demon, or one who deals with demons. Thus, he is usually
shunned (at best), or assaulted (at worst) by people he meets. As an
albino, Elric is also susceptible to sunburn and physical weakness.
Prince Yyrkoon, Elric's cousin, despises Elric and desires nothing more than to see him dead, and himself on the throne. Yyrkoon is a excellent swordsman, a capable sorcerer and evil through and through. He should not be taken lightly.
Elric's personality varies greatly upon which book one reads. In "Elric of Melnibone" he is deemed different from other Melnibonean's due to his interests in questions of morality and the use of power. In later books he comes across much more arrogant and cruel.
In the "Fortress of the Pearl", on of the latest Elric books, Elric supposedly desires to make Imyyrr (ala The Dreaming City - the 'capital' of Melnibone) into a center of learning, where he can debate ideas of law and justice with scholars from around the Young Kingdoms. I've tired to focus on the more common elements of Elric's personality and present those.
Elric's psych lims represent his often conflicting desires and emotions. He loves his cousin, Cymoril, but hates Yyrkoon, especially after leaving Melnibone to wander the Young Kingdoms. Elric has an interest in justice, which is why he can be considered a supporter for Law.
He also concerns himself with the morality of his actions, something almost unheard of among Melniboneans, and how these actions will affect others. At times though, Elric becomes withdrawn, concerned with only what is best for himself. He can be quite callous at these times. Finally, the number of deaths that can be attributed to himself (or his sword - Stormbringer) weighs greatly upon him, causing him to fall into bouts of depression and despair.
Eternal Champion Powers:
As an Eternal Champion, Elric has a number of 'powers' that can be
accessed if he in the company of other Eternal Chmapions. These powers
include great physical strength and resistance to harm. The minimum
number of Champions needed for this transformation would seem to be three
(ie. The Three Who Are One).
At one point it is stated that having four Eternal Champions together is the maximum the Universe can tolerate in anyone area. When these four Champions combined (becoming The Four Who Are One) they became one person; a giant, with eight legs and arms and incredible physical prowess.
STAT VAL COST Str 0/13* -10 Dex 5/15* -15 Con 8/15* -4 Body 10 0 Int 24 14 Ego 26 32 Pre 25 15 Com 22 6 PD 2/6* 2 ED 2/4* 0 Spd 1/3* 5 Rec 2/6* 0 End 16/30* 0 Stun 9/25* 0 Char Total 45 Power Total 292 Total Cost 337 COST POWERS & SKILLS 38 *Characteristics granted via drugs and potions: IIF, Expendable (-3/4) 60 Sorcery Power Pool: 60 Points 24 Sorcery Power Pool Control Cost: No Skill Roll required for change (+1), Limited Special Effects: Sorcery (-1/2), Gestures (-1/4), Incantations (-1/4), All Spells require a Full Phase minimum (-1/2) 64 Follower: Stormbringer (100 point base) 2 Martial Arts: Armed Combat, use with Blades, Spear 4 Bind +1 OCV +0 DCV 35 STR Bind 4 Block +2 OCV +2 DCV Abort 5 Cleave -2 OCV +1 DCV STR +4d6 (+2DC) Strike 4 Fast Strike +2 OCV +0 DCV STR +2d6 (+1DC) Strike 4 Strike +0 OCV +2 DCV STR +2d6 (+1DC) Strike 10 Mental Defense: 15 DEF, Costs END (-1/2), END 2 Skills 2 AK: The Young Kingdoms 11- 3 Conversation 14- 3 High Society 14- 3 Interrogation 14- 2 KS: Alchemy 14- 2 KS: Beast Kings 14- 2 KS: Demons 14- 2 KS: Elemental Beings 14- 2 KS: Melnibonean History 14- 4 KS: Sorcery 16- 1 KS: The Young Kingdoms 11- 3 Navigation 11- 3 Riding 12- 3 Stealth 12- 3 Tactics 14- 1 TF: Small Boats 4 WF: Bow, Common Melee Weapons, Shield 3 Languages: Melnibonean (native), "Common" 3 Scholar 10 Perk: Emperor of Melnibone 8 CSL: +1 with Combat 6 CSL: +2 with Armed Combat Disadvantages 100 Base 15 DF: Albino Melnibonean (nonconceal, prejudice) 15 Hunted: Yyrkoon (aspow) 11- 10 Phys: Albino 20 Psych: Loves Cymoril / Despises Yyrkoon 15 Psych: Concerned with Justice and Morality 10 Psych: Self-centered and cynical 10 Psych: Moody, guilt-striken 20 Rep: Melnibonean / Elric (Womanslayer) 14- (ext) 13 Watched: Arioch and Agents of Chaos (mopow) 11- 109 Eternal Champion Bonus (Elric created by Michael Moorcock, character sheet created by Michael Surbrook) *************************************************************************** * "'Cause I'm the god of destruction, that's why!" - Susano Orbatos,Orion * * Michael Surbrook / susano@access.digex.net * * Attacked Mystification Police / AD Police / ESWAT * * Society for Creative Anachronism / House ap Gwystl / Company of St.Mark * ***************************************************************************
Designers Notes:
Description:
Powers Notes: Got that? This represents Stormbringer's draining of one's soul,
and transferring a little of that energy to Elric. The "Affects Desolid"
advantage is there to allow Stormbringer to affect ghosts, spirits and
certain extradimensional beings.
Disadvantages Notes:
I figure that Stormbringer is one of the items that no two people will
agree on how to write-up. The following write-up is partially based upon
the design for "Souldrinker" (a really blatant Stormbringer rip-off) given
in "Hero System Almanac 1". As with my design for Katsumi Liqueur's sword
Grospolina, I've used the artifact rules from "Fantasy Hero" to create
this weapon.
Stormbringer is a great black battle blade, five feet long and covered
with rune carved deep into the blade. Moorcock consistently describes it
as "huge", and Elric uses it both with one hand and with two. Note that
Elric is described as wearing Stormbringer at his waist... I have a
hand-and-a-half sword that I use in SCA fighting that measures about 5' in
length and there is no way one can wear such a weapon at the waist.
So... either Elric is really tall, or Moorcock hasn't fully considered
what he's written.
Stormbringer drains the soul from its target, a power that's a little hard
to define. As a sword, it seems to function normally, although
Stormbringer has shown itself capable of penetrating armor quite easily.
When ever it hits (and injures an opponent), the Body Transfer will kick
in, feeding the sword's END reserve that is used to fuel Stormbringer's
Aid.
Stormbringer, like Elric, is easily recognizable, and like Elric, tends to
inspire fear. The sword is evil by nature , and enjoys killing,
especially if it hasn't been 'fed' recently. The sword can move under
it's own volition, and has directed itself into killing Elric's friends
and allies. Only occasionally has Elric been able to pull the weapon
away.
STAT VAL COST Dex 18 24 Int 20 10 Ego 20 20 Spd 4 12 Char Total 66 Power Total 261 Total Cost 327 COST POWERS & SKILLS 41 HKA: 2d6, Penetrating, Affects Desolid, 0 END, Useable by Others (+1/4), OAF 90 Transfer: 6d6 BODY to END Reserve, Affects Desolid, 0 END, Linked to HKA, OAF 75 END Reserve: 1500 END, feeds AID power, OAF 30 Aid: 3d6 to STR, CON, PD, ED, REC, END, STUN (+2), Max of 20 Active points (+2 pts), Invisible Power Effects, Fade rate of 1 Hour (+1), Wielder Only (-1/2), OAF, END 8 16 TK: 25 STR, 0 END, Invisible Power Effects, Sword Only (-2), No Range, OAF 9 +3 with HTH, Useable by Others (+1/4), OAF Disadvantages: 100 Base 10 DF: Large, rune carved black sword 20 Psych: Bloodthirsty, likes to kill (esp those Elric doesn't want to die) 15 Psych: Protective of Elric 15 Psych: Intensely Evil 20 Rep: Stormbringer, stealer of souls, 14- ext 147 Stealer of Souls Bonus *************************************************************************** * "'Cause I'm the god of destruction, that's why!" - Susano Orbatos,Orion * * Michael Surbrook / susano@access.digex.net * * Attacked Mystification Police / AD Police / ESWAT * * Society for Creative Anachronism / House ap Gwystl / Company of St.Mark * ***************************************************************************