Unlit NPC: Zok the Pale

Zok the Pale

Zok is called "the Pale" for a reason - he is almost glaringly white of skin. He is also possessed of an unusually disciplined mind for an orc - perhaps because of the constant taunting he endured as an orcling.

Somewhere along the road, he must have found an unique sensei of some sort - for when he joined Ghuk's merry band of orcs, he possessed unique fighting skills related to disabling spellcasters. Rather than consider this a challenge to his power, Ghuk considered this an extra weapon to use when carving out his kingdom. Zok has been accepted as a part of Bloodspear's band, and is therefore quite loyal to him. However, his martial arts is and always has been his primary consideration

Zok has few buffs. He will, however, invoke his tattoos if given even one chance to do so.

Race: half-orc Gender: male Age: 31 Class: Monk 8 / Arcanopath 4 Alignment: LE
Size: M Height: 5 ft. 11 in. Weight: 189 lb. Hair: None Eyes: Yellowish
Role-playing Hooks:

 ATTRIBUTE  SCORE  MOD  TEMP  MOD
 Strength 21 +5 24 +7
 Dexterity 17 +3 20 +5
 Constitution 17 +3 20 +5
 Intelligence 12 +1
 Wisdom 16 +3
 Charisma 12 +1

 INITIATIVE SIZE STAT MISC TOT 
 UNBUFFED 0 0 0
 BUFFED  
 (What buffs, duration, and so on)

 ARMOR CLASS BASE STAT MISC TOT 
 BASE 10 +3 +3+2 18 
 TOUCH 10 +3 +3+2 18 
 BUFFED 10 +3 +5+2+4+7+4 39 
 (Haste +4 AC, Shield +7AC, Cat's Grace, Mage Armor)

 HIT POINTS
 NORMAL: 91 
 BUFFED: 115 
 (Endurance)

 CURRENT HP:

 


 SAVING THROW  BASE  STAT  MISC TOT 
 Fortitude +4+6 +5 +15 
 Reflex +4+6 +5 +15 
 Will +4+6 +3 +2 +15 

 WEAPON BAB STAT MISC TOT 
 Unarmed +9/+6/+3 +7 +1 +17/+14/+11 
 (d12+7, 19-20/x2)

 CLASS FEATURES, FEATS, SPECIAL QUALITIES
 Darkvision 60' SQ 
 Unarmed Strike (1d12) Class 
 Stunning Attack (8x day) Class 
 Evasion Class 
 Slow Fall 50' Class 
 Deflect Arrows Class 
 Still Mind Class 
 Improved Trip Class 
 Wholeness of Body (16 hp/day) Class 
 Leap of the Clouds Class 
 Dodge Feat 
 Mobility Feat 
 Improved Initiative Feat 
 Weapon Focus Feat 
 Iron Will Feat 
 Student of Perfection Prestige 
 Clap of Deafness Prestige 
 Chop of Muteness Prestige 
 Strike of Confusion Prestige 
 Deflect Spell Prestige 
 Movement 70 ft. Class+Prestige 
 Monk AC bonus +2 Class+Prestige 

 MAGIC ITEMS GP VALUE 
 Celestial Tattoo of the Badger
 [Endurance 2x/day, no space]
8 000 
 Celestial Tattoo of the Bear
 [Bull's Strength 2x/day, no space]
8 000 
 Celestial Tattoo of the Snake
 [Cat's Grace 2x/day, no space]
8 000 
 Celestial Tattoo of the Armadillo
 [Mage Armor at will, no space]
4 000 
 Celestial Tattoo of the Whipporwill
 [Shield at will, no space]
4 000 
 Boots of Speed 8 000 
 TOTAL COST: 40 000 

 EQUIPMENT
 Very little but his pants.
 Umm... or something.
 CROSS  SKILL  STAT  RANKS  STAT  MISC  TOTAL
 N  Alchemy  Int  0  +0  +0  +0
 N  Animal Empathy  Cha  0  +0  +0  +0
 N  Appraise  Int  0  +0  +0  +0

 N  Balance  Dex*  0  +0  +0  +0
 N  Bluff  Cha  0  +0  +0  +0

 N  Climb  Str*  0  +0  +0  +0
 N  Concentration  Con  0  +0  +0  +0
 N  Craft ()  Int  0  +0  +0  +0

 N  Decipher Script  Int  0  +0  +0  +0
 N  Diplomacy  Cha  0  +0  +0  +0
 N  Disable Device  Int  0  +0  +0  +0
 N  Disguise  Cha  0  +0  +0  +0

 N  Escape Artist  Dex*  0  +0  +0  +0
 N  Forgery  Int  0  +0  +0  +0

 N  Gather Information  Cha  0  +0  +0  +0

 N  Handle Animal  Cha  0  +0  +0  +0
 N  Heal  Wis  0  +0  +0  +0
 N  Hide  Dex*  0  +0  +0  +0

 N  Innuendo  Wis  0  +0  +0  +0
 N  Intimidation  Cha  0  +0  +0  +0
 N  Intuit Direction  Wis  0  +0  +0  +0

 N  Jump  Str*  0  +0  +0  +0

 N  Knowledge (arcana)  Int  0  +0  +0  +0
 N  Knowledge (religion)  Int  0  +0  +0  +0
 N  Knowledge (nature)  Int  0  +0  +0  +0
 N  Knowledge ()  Int  0  +0  +0  +0

 N  Listen  Wis  0  +0  +0  +0

 N  Move Silently  Dex*  0  +0  +0  +0

 N  Open Lock  Dex  0  +0  +0  +0

 N  Perform ()  Cha  0  +0  +0  +0

 N  Pick Pocket  Dex*  0  +0  +0  +0
 N  Profession ()  Wis  0  +0  +0  +0

 N  Read Lips  Int  0  +0  +0  +0
 N  Ride  Dex  0  +0  +0  +0

 N  Scry  Int  0  +0  +0  +0
 N  Search  Int  0  +0  +0  +0
 N  Sense Motive  Wis  0  +0  +0  +0
 N  Speak Language  None  0  +0  +0  +0
 N  Spellcraft  Int  0  +0  +0  +0
 N  Spot  Wis  0  +0  +0  +0
 N  Swim  Str  0  +0  +0  +0

 N  Tumble  Dex*  0  +0  +0  +0

 N  Use Magic Device  Cha  0  +0  +0  +0
 N  Use Rope  Dex  0  +0  +0  +0

 N  Wilderness Lore  Wis  0  +0  +0  +0

* means armor check and encumbrance penalties also applies

Clap of Deafness: Once per round (max arcanopath levels per day) one strike inflicts a Fortitude (10+arcanopath+wisdom DC), ST failed inflicts deafness one round.
Chop of Muteness: As Clap of Deafness, but inflicts muteness one round.
Strike of Confusion: As Clap of Deafness, but grants 50% chance of spell failure when casting any spell for 2d4 rounds.
Deflect Spell: Can deflect incoming ray and energy missile spells once per round by making Reflex save DC 20.