Unlit NPC: Peshk

Peshk

Peshk is a goblin of quite some skill, bought years ago by Obar as his personal servant. Obar is not quite sure whether the hand-wringing displays by Peshk are true or not - but that doesn't really matter as long as he does what he is told.

Belying his rather meek appearance, however, is the fact that sometimes - but sometimes - Peshk's temper gets the best of him. When that happens, Obar usually subdues him with spells - or allows him to vent his rage on whomever it was that triggered it. Considering that Peshk is among humanoids and drow, they probably deserve it. However, even when he is enraged, Peshk does not attack Obar, no matter the provocation.

Obar would never tell Peshk it in so many words, but Peshk is a valued addition to Obar's research team at the Sorcere Outstation, and Obar might even go so far as to put himself at risk in order to save Peshk, should the situation arise.

Buffed stats assume that Peshk has had time to cast his buff spells (Mage Armor, Resist Elements [usually fire]). Modified stats for Strength, Constitution and so on assumes that Peshk is raging.

Race: goblin Gender: male Age: 34 Class: Barbarian 2 / Sorcerer 5 Alignment: NE
Size: S Height: 4 ft. 1 in. Weight: 122 pounds Hair: short, spotted brown Eyes: yellow
Role-playing Hooks: Nervous, wrings hands, runs around a lot, whining "I'm late" to himself.
Roaring, waving his axe about, smashing whatever that brought his ire.

From the WOTC web site, this might be Peshk in a calmer moment.

 ATTRIBUTE  SCORE  MOD  TEMP  MOD
 Strength 14 +2 18 +4
 Dexterity 20 +5
 Constitution 17 +3 21 +5
 Intelligence 14 +2
 Wisdom 12 +1
 Charisma 16 +3 18 +4

 INITIATIVE SIZE STAT MISC TOT 
 UNBUFFED 0 5 0
 BUFFED 0 5 0
 (Peshk has no buffs affecting initiative)

 ARMOR CLASS BASE STAT MISC TOT 
 BASE 10 5 2+1 18 
 TOUCH 10 5 0 15 
 BUFFED 10 5 2+1+4 22 
 (Mage Armor, -2 AC penalty when enraged)

 HIT POINTS
 NORMAL: 53 
 BUFFED: 67 
 (Peshk has a higher Con bonus when enraged)

 CURRENT HP:

 


 SAVING THROW  BASE  STAT  MISC TOT 
 Fortitude +4 +3 +7 
 Reflex +1 +5 +6 
 Will +4 +1 +5 
 +2 Will saves when enraged,
 higher Con bonus when enraged)

 WEAPON BAB STAT MISC TOT 
 Axe, throwing +4 +2 +1 +7 
 (d6, 20/x2, 10 ft. range)
 Axe, throwing +4 +4 +1 +9 
 (d6, 20/x2, 10 ft. range, when enraged)

 CLASS FEATURES, FEATS, SPECIAL QUALITIES
 Fast Movement Class 
 Armor Proficiency
 (light, medium)
Class 
 Power Attack Feat 
 Cleave Feat 
 Improved Unarmed Strike Feat 
 Martial Weapon Proficiency Class 
 Shield Proficiency Class 
 Simple Weapon Proficiency Class 
 Summon Familiar Class 
 Rage 1/day Class 
 Uncanny Dodge (Dex to AC) Class 

 MAGIC ITEMS GP VALUE 
 +1 Axe, throwing 2308 
 +1 Buckler 1165 
 Mirror of Charisma +2 4000 
 TOTAL COST: 7473 

 EQUIPMENT
 Nothing of consequence
 CROSS  SKILL  STAT  RANKS  STAT  MISC  TOTAL
 N  Alchemy  Int  6  +2  +0  +8
 N  Animal Empathy  Cha  0  +0  +0  +0
 N  Appraise  Int  0  +0  +0  +0

 N  Balance  Dex*  0  +0  +0  +0
 N  Bluff  Cha  0  +0  +0  +0

 N  Climb  Str*  2  +2  +0  +4
 N  Concentration  Con  9  +3  +0  +12
 N  Craft (Bookbinding)  Int  2  +2  +0  +4
 N  Craft (Candle Making)  Int  2  +2  +0  +4
 N  Craft (Carpentry)  Int  2  +2  +0  +4

 N  Decipher Script  Int  0  +0  +0  +0
 N  Diplomacy  Cha  0  +0  +0  +0
 N  Disable Device  Int  0  +0  +0  +0
 N  Disguise  Cha  0  +0  +0  +0

 N  Escape Artist  Dex*  2  +3  +0  +5
 N  Forgery  Int  0  +0  +0  +0

 N  Gather Information  Cha  0  +0  +0  +0

 N  Handle Animal  Cha  2  +3  +0  +5
 N  Heal  Wis  0  +0  +0  +0
 N  Hide  Dex*  0  +0  +0  +0

 N  Innuendo  Wis  0  +0  +0  +0
 N  Intimidation  Cha  0  +0  +0  +0
 N  Intuit Direction  Wis  0  +0  +0  +0

 N  Jump  Str*  0  +0  +0  +0

 N  Knowledge (arcana)  Int  3  +2  +0  +5
 N  Knowledge (religion)  Int  0  +0  +0  +0
 N  Knowledge (nature)  Int  0  +0  +0  +0
 N  Knowledge ()  Int  0  +0  +0  +0

 N  Listen  Wis  2  +1  +0  +3

 N  Move Silently  Dex*  0  +0  +0  +0

 N  Open Lock  Dex  0  +0  +0  +0

 N  Perform ()  Cha  0  +0  +0  +0

 N  Pick Pocket  Dex*  0  +0  +0  +0
 N  Profession (Cook)  Wis  2  +1  +0  +3

 N  Read Lips  Int  0  +0  +0  +0
 N  Ride (Lizard)  Dex  2  +5  +0  +7

 N  Scry  Int  1  +2  +0  +3
 N  Search  Int  0  +0  +0  +0
 N  Sense Motive  Wis  0  +0  +0  +0
 N  Speak Language  None  0  +0  +0  +0
 N  Spellcraft  Int  1  +2  +0  +3
 N  Spot  Wis  0  +0  +0  +0
 N  Swim  Str  2  +2  +0  +4

 N  Tumble  Dex*  1  +5  +0  +6

 N  Use Magic Device  Cha  0  +0  +0  +0
 N  Use Rope  Dex  0  +0  +0  +0

 N  Wilderness Lore  Wis  4  +1  +0  +5

* means armor check and encumbrance penalties also applies

Known spells (0:6, 1:7, 2:5): Level 0: Arcane Mark, Dancing Lights, Detect Magic, Detect Poison, Read Magic, Silent Portal
Level 1: Mage Armor, Magic Missile, Spider Climb, True Strike
Level 2: Melf's Acid Arrow, Resist Elements