Real Men, and other  gamer types in Shadowrun
Favorite Archetype:
-     Real Men play Street Samurai.
 -     Real Roleplayers play Street Shamans.
 -     Loonies play Rockers.
 -     Munchkins play Cyberninja.
 
  Favorite Metahuman:
-   Real Men play Orks.
 -     Real Roleplayers play Dwarfs.
 -     Loonies play Sasquatches.
 -     Munchkins play Vampires.
 
Favorite Job:
-     Real Men like extractions.
 -     Real Roleplayers like undercover operations.
 -     Loonies like working the counter at Stuffer Shack.
 -     Munchkins like political insurrections, but only if they get to run the country afterward.
 
Favorite Opposition:
-     Real Men like go-gangs.
 -     Real Roleplayers like policlubs.
 -     Loonies like DocWagon.
 -     Munchkins like Aztlan.
 
Approach to the Run:
-     Real Men scout out the territory, make a stealthy beeline to the objective, blast their way out and speed away from the scene.
 -     Real Roleplayers get in under disguise, jigger the security systems and slip out in a delivery van.
 -     Loonies go up to the front desk and announce, "Candygram!"
 -     Munchkins blow away the guards, get what they came for, blow away the cops and go home
 
  How They Dress:
-   Real Men wear Armor Jackets over their street clothes.
 -     Real Roleplayers wear corporate suits, tribal garb and neohippie outfits over their Form-Fitting Body Armor.
 -     Loonies wear Lined Coats over nothing at all.
 -     Munchkins wear Full Heavy Armor and Gyro-mount harnesses for a stroll down Main Street
 
Favorite Social Skill:
-     Real Men like Interrogate.
 -     Real Roleplayers like Negotiate.
 -     Loonies like Etiquette (Zoo Animal).
 -     Munchkins don't waste points on Social Skills.
 
Favorite Contact:
-     Real Men like their Armorer.
 -     Real Roleplayers like their Bartender.
 -     Loonies like their Rotary Club Habitue.
 -     Munchkins like the High Prince of Tir Tairngire.
 
Favorite Weapons:
-     Real Men like katanas, Ares Predators and Ingram Smartguns.
 -     Real Roleplayers like shuriken, Narcoject guns and sniper rifles.
 -     Loonies like Tiffani Self-Defenders on Gyro-mounts and Ares Squirts filled with disappearing ink.
 -     Munchkins like Dikote monofilament whips, assault cannons with APDS ammo and recoilless Vindicator miniguns.
 
Favorite Cyberware:
-     Real Men like Smartgun Links.
 -     Real Roleplayers like Voice Modulators.
 -     Loonies like the Sears Handi-Craftsman cyberarm power toolassortment.
 -     Munchkins like it all, preferably beta-grade.
 
Favorite Vehicle:
-     Real Men like Harley Scorpions.
 -     Real Roleplayers like Ford Americars, heavily customized.
 -     Loonies like Winnebagos.
 -     Munchkins prefer GMC Banshees, but a Citymaster will do in a pinch.
 
Favorite Spell:
-     Real Men like Mana Bolt.
 -     Real Roleplayers like Mask.
 -     Loonies like Mana Tickle and Ram vs. Bowling Pins.
 -     Munchkins like Turn to Goo, even though it was taken out of the 2nd Edition.
 
Favorite Totem:
-     Real Men like Wolf.
 -     Real Roleplayers like Raccoon.
 -     Loonies like Roadrunner.
 -     Munchkins like Owl.
 
 Favorite Thing About 2nd Edition:
-    Real Men like the new combat rules.
 -     Real Roleplayers like the new Metahuman allergy rules.
 -     Loonies like the new Laubenstein color illustration with all the weirdos piled into a truck.
 -     Munchkins like the new loopholes.
 
Biggest Problem with 2nd Edition:
-     Real Men don't like that Karma autosuccesses are gone.
 -     Real Roleplayers don't like that the list of 2050s slang is gone.
 -     Loonies don't like that the "Food Fight" scenario is gone.
 -     Munchkins don't like that the Turn to Goo spell is gone.
 
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